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Fallout 2 gecko skinning
Fallout 2 gecko skinning













Likewise you'll most likely have to circumvent the raiders and the wanamingos for some time. For instance, you won't be able to free Vic without killing Metzger's band of slavers, and you couldn't possibly do that at level 3 without playing dirty. Since you level up so slowly, most big battles will be much too difficult for you when you first come across them. you can kill the Dragon or Lo Pan with Super Stimpaks and then collect a reward from the other. Sometimes you can "simulate" quests if you know what's needed to trigger certain reactions, e.g. You get xp for finding the Raiders even though you never got that quest, and you get xp for clearing the Redding mine even though you didn't buy the deed. you can fix Bess' leg in Modoc but not sell her to Grisham, and you can help Charlie in Vault City with RadAway. You can usually do the stuff or parts of stuff that doesn't require dialogue, e.g. Devote early skill points to Lockpick for looting and Doctor for convenience, put later points into Big Guns for a secondary weapon skill, and study all those books you find.

fallout 2 gecko skinning

To begin with you should choose one combat skill and stick to that for a while at least, Small Guns being the obvious choice since it will carry you through the entire game, more or less. The fact that you get fewer skill points is balanced by the fact that you don't have to invest in Speech, and also of course there aren't many skills you really need. If you're going to play a stupid game you should keep your IN at 3 - you're getting few skill points as it is! Using the Skilled trait may seem like a good remedy, but I say it's not worth it. But I suppose it would have been difficult to implement in any other way, and we should be glad it's there at all. In this way the stupid game is not very balanced: a difference of a single char point to IN and suddenly half of the game is taken from you. You'll miss out on many juicy enhancements to your character like the free Unarmed training in SF, the combat implants, training in Arroyo and Klamath, and so on. You'll notice straight away in Arroyo and Klamath that you can't do as many things or gain as many bonuses, and as a result your character will level up much more slowly as you progress through areas.

fallout 2 gecko skinning fallout 2 gecko skinning

The basic difference is of course that most people won't talk to you, or they won't give you quests, plus there's the fact that you almost never get to use a computer. Playing a game with Intelligence lower than 4 will be quite different.















Fallout 2 gecko skinning